Files
life_generators/matrix.js
T
2023-09-29 22:38:49 +08:00

40 lines
1.2 KiB
JavaScript

const canvas = document.getElementById("Matrix")
const context = canvas.getContext("2d")
canvas.height = window.innerHeight
canvas.width = window.innerWidth
const chars = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789./*-+#$%^@!~?><:;[]{}\|=_αβΓγΔδεζηΘθικΛλμΞξΠπρΣσςτυΦφχΨψΩω";
const fontSize = 16;
const columns = canvas.width / fontSize;
const charArr = [];
for(let i = 0; i < columns; ++i) {
charArr[i] = 1;
}
let frame = 0;
function Update() {
context.fillStyle = "rgba(0, 0, 0, 0.05)";
context.fillRect(0, 0, canvas.width, canvas.height);
let str = `rgba(${parseInt(Math.random() * 30) + 220}, 130, 130, 0.55)`;
context.fillStyle = str;
context.font = fontSize + "px monospace";
for(let i = 0; i < columns; ++i){
const text = chars[Math.floor(Math.random() * chars.length)];
context.fillText(text, i * fontSize, charArr[i] * fontSize);
if(charArr[i] * fontSize > canvas.height && Math.random() > 0.95){
charArr[i] = 0;
}
charArr[i]++;
}
frame++;
if(frame <= 40 * (Math.floor(Math.random() * 100) + 3)) requestAnimationFrame(Update); // 40 a frame
}
Update();